THE SOUND OF STORY: MARTIN STIG ANDERSEN
PART OF BRIGHTON'S CINECITY FILM FESTIVAL
17 & 18 November 2015
AN EXPLORATION OF SOUND AND MUSIC IN STORYTELLING
Audio Director, composer and sound designer, Martin Stig Andersen is a speaker at The Sound of Story 2015: two days of talks, screenings and workshops that explore the creative potential of sound in the storytelling process.
Martin Stig Andersen has a background as a composer in the fields of acousmatic music, sound installations, electroacoustic performance, and video art, earning several international distinctions and awards.
In 2009 he joined Playdead, an independent game developer and publisher based in Copenhagen, where he created the audio for the video game LIMBO, described by video game blog Joystiq as, “dark, disturbing, yet eerily beautiful, it won Outstanding Achievement in Sound Design at the Interactive Achievement Awards, the IndieCade Sound Award 2010, and was nominated for best audio at the BAFTA Video Games Awards 2011.
Since the release of LIMBO, Andersen has been working on Playdead’s next title, INSIDE.
Andersen graduated as a composer from The Royal Academy of Music in Aarhus, Denmark in 2003, after which he went on to study electroacoustic composition under Professor Denis Smalley at City University, London.
ABOUT THE SOUND OF STORY
The Sound of Story offers filmmakers, composers and sound practitioners a chance to gain new skills and knowledge from a stellar line-up of world-class sound professionals.
Find out more and book tickets for The Sound of Story 2015.
The Sound of Story is sponsored by Goldcrest and takes place during Brighton’s annual film festival, CINECITY. The workshop programme is supported by Creative Skillset Film Skills Fund, which is funded by the BFI with National Lottery funds, through the Skills Investment Fund.
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