LIGHTHOUSE STUDIO: Georgina Voss
10 June 2015
We've just officially launched our new interdisciplinary space Lighthouse Studio. Resident Georgina Voss writes on her plans for the next three months of her time at Lighthouse.
So I’m in the second (later? further? ongoing?) stage of my residency, as extended through a NESTA grant, and have been saying hello to the next round of residents. It’s a slightly peculiar feeling to be staying on whilst Philo and Joe have left, and Leila, Seb, and Coralie have come in – I feel a little like I’m showing the new kids round the school; ‘And that’s where the tuck shop is; and that room’s where you can hide from PE lessons; and that’s where we keep the visualised infrastructures of nation-state warfare’. But I’m lucky, of course – I get to hang out with another gang of interesting people, and pick their brains about what they’re up to. I’m also writing this the morning after the launch of the studio itself and I’m extremely privileged to have seen it go from prototype to launch to manned flights to Jupiter.
As for what I’m up to: I’m getting started on the project on speculative design, digital fabrication, and sexual healthcare, and thinking about some of the best – and worst – practices around co-design futures and foresight workshops in this area. I drew on these types of techniques in the Homesense project that I managed several years ago, but this is a very different context. Come late Summer/early Autumn I’ll be running said workshops, so watch this space for more information. I’m also in the final stages of finishing a much larger project that I feel nervous even talking about until it’s done and dusted (visualise me waving my hands mysteriously, if you will) – suffice to say that I’m spending most of my time right now chained to my computer with a constant view of my bookshelves and my plush 2012 Olympic and Paralympic mascots, and drinking as much coffee as the human body can stand.
That’s where I am for now: if you want to ask me questions mysterious projects, sexual health, 3D printing, lethal doses of caffeine, design research, or anything else, just yell.
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